To make it a physical 2-button push, you could use a dedicated DPST or DPDT (cheap + easy to find) wired in parallel with buttons 1 + 2 to "press" buttons 1+2 while you also press button 3 at the same time like this:Ĥ04 - It would be trivial for me to adapt this to work as a standard HID joystick. This circuit on the 3PDT switch pictured below would ignore the 3 on the left, connect 1, 2, and 3 to the far, center, and near pivot points respectively and connect all 3 on the right to ground. All inputs are separate until the switch is closed, then all 3 are grounded. This is the cheapest I could find.ģPST switch with all 3 outputs tied to ground. The only 1 button press method I can think of is to find a 3 Pole Single Throw (3PST) or Double Throw (3PDT) switch. It will be easier if at least 2 buttons are always going to be next to each other like Player 1 Buttons 1 + 2 for MAME or Left Flipper and Left Upper Flipper for Pinball. Wouldn't a simultaneous 3-button press like using ctrl-alt-del to reboot work? and I will be adding pinball as suggested by PL1. Generic mappings for compatibility with all emulators - that allow redefine keys.Īll alphabetic, except PIN 21 which is the ESCAPE key. Some info on the mappings I have currently.ġ Player MAME mappings with up to 8 buttons and special buttons.Ģ Player MAME with up to 3 buttons per player. I could delay power output to amp and monitor for 12 seconds and play a tune while the cabinet starts up. xbox1 takes about 12 seconds to start up and I don't want to show the boot animation. This would have a number of uses including delayed start-up, led driver, sound output e.g. I also build arcade cabinets and plan to use some pins to control power output to some devices. I am currently adapting this to provide xbox1 support for a Coinops Project. My aim is to produce a multi-function arcade interface. I can emulate a USB game controller as well as keyboard. I have just added support for PS/2 devices, although PS/2 emulation is not 100% tested and working. Presets can be toggled via a combination of buttons/pins The device has eeprom storage and I am using that to store presets. I already had a suggestion to add visual pinball/future pinball mappings. If anyone has any ideas for other presets then please let me know. They're all direct inputs, no bounce or ghosting that you get with some keyboard encoders. I have previously used Xin-Mo for this job but this baby performs just as good. I have this installed in my cab and it is working really really well. I wrote the firmware to turn this board into a 21 input keyboard encoder and I have some presets for MAME (1 and 2 player). I mentioned this in another thread and it seemed to generate some interest and it was suggested that I create my own thread. This would give me some spare inputs on the minipac if needed.Hi, I developed my own arcade encoder on a USB development board called Minimus. The only other way, is to steal P2B4, B5, B6 and B7, remap these to (for example to ',rctrl,rshift,/) in MAME. Map an unused input on your encoder to / and connect it to the right nudge. You need an input for ball launcher (enter) and a button Ħ. So I think I'll do a combo of what you posted above and here:ġ.
0 Comments
Leave a Reply. |